The psi-emitter is a lazy plot device that operates on plot convenience

Most of the obvious bad writing in the first StarCraft is concentrated in the Brood War expansion, but that does not mean the original game is devoid of bad writing. It has no shortage of its own.

In the plot of Episode 1, a key plot device is the psi-emitter. Its purpose is to lure zerg, which it does very well: countless zerg from light years away will converge on it when you turn it on.

Those who are familiar with the replicators from Stargate SG-1 may recognize this plot device, as a similar one was used to lure the replicators into a trap.

The psi-emitter is never used against the zerg to lure them into traps, despite the fact that they seem compelled to follow it even if that interferes with their own plans. The idea is just never brought up even once, even though it is blindingly obvious.

It is just used to lure the zerg so they can kill Mengsk's enemies for him. Considering that the plot is already about a civil war between the terran colonies while two simultaneous apocalyptic alien invasions are going on that destroy whole planets and slaughter billions, it is difficult to believe he even needed it.

The psi-emitter is a clumsy lazy plot device that operates purely on plot convenience. It is always convenient for Mengsk and never inconvenient for the zerg.

Comments

Popular posts from this blog

Raynor was always directionless

Arthas, Sylvanas and the nature of self

Aldaris did nothing wrong... except everything